Crafting German localizations that feel like the original — from English to German, since 2020, out of Rostock, Germany.
I'm Dominik — a German game localization specialist based in Rostock, Germany, active in the industry since 2020. I specialize in English to German translation for games where tone, voice, and atmosphere matter as much as accuracy.
My portfolio skews toward indie and experimental titles — horror, narrative, surrealist — but extends to mainstream hits like Balatro and Marvel Rivals. I work as a direct partner with publishers and through established LSPs.
I handle the full localization workflow: translation, review, terminology management, and consistency passes across large-scale projects.
Open to direct publisher relationships and new projects. Response within 24 hours.
Drop me a message